![]() Last year, we had that in the cool, edgy card-based shooter meets visual novel Neon White. In 2023, only one month down and we have that in Hi-Fi RUSH, a rhythm-based action adventure game well worth your time. Though when a game is able to achieve an otherworldly design and do it while delivering a silky smooth experience, it inspires. ![]() Sure, we’re at a place where games can be a spectacle in story and budget, bringing cinematic experiences now like no other. I just never did it myself.One of the many ways that games stick out and garner appeal is their style. The red ring appears after you finish a combo in the combo list.įor the electricity, I think there’s grappling points in the fight that we can use, as I saw it on the footage shown off. So press X or Y at the time the guitar hits, it’s not the best possible way to do it but it’s working out for me. Time your attacks to them hitting the enemies. ![]() What causes the red ring to appear, and what does it do? Like, I bash X-X-X- to hit a guy, and it doesn’t do anything on the next beat, but then after a few moments the red ring thing appears, but by that point i’ve already hit an X or a Y and fail it out. I’m either crap generally at the game, there’s something up with the latency, or more likely I’ve misunderstood how to play the game. The electricity thing was impssible to avoid. I died twice or three times per phase on Rekka, as the health just vanishes while fighting her. I cannot figure out how to get the combos in between the beats, and the timing of things feels so random even though it shouldn’t be! …Just completed Rekka, and I’m struggling BIG TIME with this game.
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